I don’t know if there is a really good description, but I found this article that talks about how LEGO uses it and why. https://velocityagile.substack.com/p/lego-using-big-room-planning-to-calm

When I did it, it was less regimented: we got everyone in a room for a whole day, making out teams’ right plans and dependencies on a physical wall, using pieces of string to show dependencies. It was not only fun to do but helped everyone get a better understanding of what was going on and avoided some dependencies that would have bitten us in the butt without this. I’d post a picture if I could :)

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Have you ever tried Big Room Planning? I first observed it at LEGO, and then tried it with all of the Tech teams at King. Definitely interesting, but also hard to do.

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I always thought that applying network analisys on codebases data would help orgs to understand software dependency complexity.

In more details:

1. Create a 2-mode network (committer.team_id x git_repo),

2. Project it into 2 single-mode networks (commiter.team_id x committer.team_id and git_repo x git_repo)

3. Generate centrality metrics on the 2 single-mode networks to find out important nodes and sub-graphs.

Do you think it could be a proxy for the Awareness item?

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